Unworked gray stones as high as ten men stand in the forest, arranged into an impossible formation. The goblins are sometimes bigger and stronger than usual and mad with bloodlust, goaded by their Gedlo priests to greater and greater ferocity. Some say the hag and Gloamwood are one, and you might be tempted to believe it when you watch the knotted shadows grasp at the trees.Ĭivilized folk work hard to keep Gloamwood’s goblins in check, but the vicious little creatures have recently grown bold, spreading through the wood and attacking even armed patrols. She was old when the toothless village grandfathers were but little boys, toiling over her curses or peering out at the woods with milky eyes visible through a slit in the curtains. Villagers also speak of the hag who lives in Deepwood Cottage. Grisly murders have long plagued Gloamwood Pines, and though all evidence points to a huge beast, no amount of culling the local predators has stopped the killer. The village of Gloamwood Pines slouches in the darkening wood, its people sullen and mistrustful, refusing strangers hospitality even as they seek help to keep their village alive. Tales tell of their Broodmother, and perhaps a wanderer who loses the path might catch a glint off her carapace before a stinger as long a sword pierces his gut. Giant spiders skitter along the webbing, pouncing upon travelers in venomous packs. Travelers must push through Silkweb Pass, careful not to tangle their limbs in the thick webs that stretch from tree to tree, or to lose the gauzy path. The soil here is wet and black, and sometimes bears the strange footprints of the creatures that creep between the trees. The Shade still lingers here, and the sun rarely peeks into the misted sky, which is jaundiced yellow by day and bruised red by night, an endless twilight that gives Gloamwood its name. Guardians traveling to Gloamwood find themselves surrounded by lank trees, white of root with pale green trunks, and mostly bare of leaves. For this is a deeper, darker forest, where corruption from the planes rises from deep underground, to poison trees and communities at the root. But naïve heroes see the havoc firsthand when their quests lead into Gloamwood. Sun-dappled Silverwood can lull newly returned Ascended into a false confidence that while the creatures of the rifts are fearsome, they can be stopped before they wreak havoc on Telara.
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